New to virtual reality? Learn what it is, the words you'll hear, and how to get your headset ready, before your first InvolveXR session.
New to InvolveXR? Read Introduction to Lumeto and InvolveXR and Creating your InvolveXR account first.
Virtual reality (VR) is a computer-made 3D world that you can look around and interact with. It feels like you are inside a new place.

Try procedures without any risk to a real patient.
Work through patient scenarios that feel like a real shift.
Learn from errors with no real-world consequences.

You'll hear these words in your sessions. Each card shows the term, how to say it, and what it means in plain language.
When you touch an object in VR, you may feel a small vibration, like your phone buzzing.
Instead of walking, point to a spot and move there instantly.
Your controller acts as your hand. When you move it, your virtual hand moves too.
Press and hold a button to pick up objects, instead of grabbing them with your hand.
How much of the VR world you can see at once, like looking through glasses.
If something looks off, use the reset button to centre yourself again.
The feeling that you are really inside a hospital room.
When things in VR feel slow or delayed, that delay is called lag.
Say each word out loud once. It makes them easier to recognise when a facilitator uses them.
Eight quick questions. Tap the word that matches each description.
1When you touch something in VR and feel a small vibration, like your phone buzzing.
The answer is Haptic feedback.
2Moving instantly to a different spot by pointing at it.
The answer is Teleportation.
3How much of the virtual world you can see at once, like looking through glasses.
The answer is Field of view.
4Your virtual hand moves in sync with your real controller.
The answer is Controller tracking.
5Pressing and holding a button to pick up objects.
The answer is Grabbing and interacting.
6Using a button to make sure you are centred in the virtual room.
The answer is Recalibration.
7Feeling as if you are really inside a hospital room.
The answer is Immersive experience.
8Movements in VR feel slow or delayed.
The answer is Latency and lag.
Learn the buttons on the Meta Quest headset and controllers before you go further.
Run through this list before every session.



Three areas you'll use most.
Open your apps and library.
Battery, time, and Quick Settings.
Content, Wi-Fi, Guardian, and settings.


The Guardian is a virtual boundary around your play area. It keeps you from bumping into real furniture and walls, and you can change it to fit your room.


For walking around. Needs a large play area.
At least 6.5 by 6.5 ft (2 by 2 m)
For seated or standing sessions in a small space.
Small spacesWatch the full setup, from floor level to confirming your boundary.
See what happens when you get close to the edge.

A grid appears when you get close to the boundary, and a warning shows if the headset loses tracking. Check and update your boundary often.
Keep going with the rest of your path, in this order.